Hello, comrade!
I'm pleased to present my custom loader for the game WRSR. It allows you to truly modify the game through code injection — adding new resources, including new deposits on the map, as well as full-fledged interaction with those new resources. I'm more than confident that this loader is the beginning of a future of large-scale and genuine modding. In the long run, it opens up possibilities across a wide range of game improvements that players have long dreamed of:
- Modding infrastructure, roads, footpaths, fences
- Changing economic formulas, modifying pathfinding formulas and algorithms
- Modifying travel range, resident working hours
- Modifying road placement algorithms
- And finally, even adding new mechanics and much, much more
The mod will require manual installation: copy the folder to the game root directory, next to media_soviet. After that, open the folder and run the loader — tesmiolauncher.exe. Steam must also be running — the launcher simply runs the same SOVIET64.exe, injecting my tesmioloader.dll library, which contains the patching code. The modification works on the principle of hooks — the executable binary is patched during the game's loading process. When launching the game normally through Steam, the unmodified version runs.
The default version includes a set of the loader itself and two plugins for testing copper production chain (optional) - this is the resource and deposits plugin (resources.dll and deposits.dll) and the corresponding configuration files next to them.
This was no easy task, so please support me on Boosty — https://boosty.to/tesmio/donate
The launcher is distributed under the GNU GPL v3 license. The full license text is available here → https://choosealicense.com/licenses/gpl-3.0/
Additionally, I am also developing a new game called Socialist Union. You can find more details in the development diaries on my YouTube channel — https://www.youtube.com/@tesmio